﻿using TE3.Entities;
using TE3.Utils;
using TE3Script;
using TE3;
namespace hello
{
	public class Main : IScript
	{
		TE3Game _currentGame;
		public void Init(TE3Game game)
		{
			_currentGame = game;
			TE3Script.IO.Console.WriteLine("Hello world!");
			var bawx = new Box {Position = new Int2(50, 50)};
			_currentGame.EntityManager.AddEntity(bawx,_currentGame.EntityManager.Entities.Count.ToString());

		}
		public void Run()
		{

		}
	}
}